- Timestamp:
- Feb 10, 2007, 12:25:38 AM (18 years ago)
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Include/abgl.ab
r80 r88 4 4 #include <GL/gl.sbp> 5 5 #include <GL/glu.sbp> 6 7 Class PositionOnly 8 x As GLfloat 9 y As GLfloat 10 z As GLfloat 11 Public 12 End Class 13 14 Class PositionColoered 15 x As GLfloat 16 y As GLfloat 17 z As GLfloat 18 r As GLfloat 19 g As GLfloat 20 b As GLfloat 21 a As GLfloat 22 Public 23 End Class 6 24 7 25 Type XY_FLOAT … … 812 830 End Sub 813 831 832 Public /* operator */ 833 Sub operator = (ByRef c As Color4f) 834 This.R=c.R 835 This.G=c.G 836 This.B=c.B 837 This.A=c.A 838 End Sub 839 840 Public /* method */ 841 ' HSBを求める式はhttp://ofo.jp/osakana/cgtips/hsb.phtmlを参考にした 842 ' Drawwing\Color.abをさらに参考にしました。 843 Function GetHue() As GLfloat 844 Dim max As GLfloat, min As GLfloat, d As GLfloat 845 max = Math.Max(Math.Max(rgb.r, rgb.g), rgb.b) 846 min = Math.Min(Math.Min(rgb.r, rgb.g), rgb.b) 847 d = max - min 848 If rgb.g = max Then 849 Return ((rgb.b - rgb.r) As Double / d * 60.0 + 120.0) As GLfloat 850 ElseIf rgb.b = max Then 851 Return ((rgb.r - rgb.g) As Double / d * 60.0 + 240.0) As GLfloat 852 ElseIf rgb.g < rgb.b Then 853 Return ((rgb.g - rgb.b) As Double / d * 60.0 + 360.0) As GLfloat 854 Else 855 Return ((rgb.g - rgb.b) As Double / d * 60.0) As GLfloat 856 EndIf 857 End Function 858 859 Function GetSaturation() As GLfloat 860 Dim max As GLfloat, min As GLfloat 861 max = Math.Max(Math.Max(rgb.r, rgb.g), rgb.b) 862 min = Math.Min(Math.Min(rgb.r, rgb.g), rgb.b) 863 Return (max - min) / max 864 End Function 865 866 Function GetVolue() As GLfloat 867 Dim max As GLfloat 868 max = Math.Max(Math.Max(rgb.r, rgb.g), rgb.b) 869 Return max 870 End Function 871 872 Public /* static method */ 873 Static Function FromRGB(r As GLbyte, g As GLbyte, b As GLbyte) As Color4f 874 Dim ret As Color4f(r/255,g/255,b/255,1.0) 875 Return ret 876 End Function 877 Static Function FromCOLORREF(c As COLORREF) As Color4f 878 Dim ret As Color4f((c and &hff)/255,(c>>8 and &hff)/255,(c>>16 and &hff)/255,1.0) 879 Return ret 880 End Function 881 Static Function FromHSV(h As GLfloat, s As GLfloat, v As GLfloat, a As GLfloat) As Color4f 882 Dim r As GLfloat 883 Dim g As GLfloat 884 Dim b As GLfloat 885 Dim a As GLfloat 886 If h<0 Then h+=360.0 887 If h>360.0 Then h-=360.0 888 Select Case (h/60) As Long 889 Case 0 890 r=v 891 g=v*(1-s*(1-(h/60-(h/60) As Long))) 892 b=v*(1-s) 893 Case 1 894 r=v*(1-s*(h/60-(h/60) As Long)) 895 g=v 896 b=v*(1-s) 897 Case 2 898 r=v*(1-s) 899 g=v 900 b=v*(1-s*(1-(h/60-(h/60) As Long))) 901 Case 3 902 r=v*(1-s) 903 g=v*(1-s*(h/60-(h/60) As Long)) 904 b=v 905 Case 4 906 r=v*(1-s*(1-(h/60-(h/60) As Long))) 907 g=v*(1-s) 908 b=v 909 Case 5 910 r=v 911 g=v*(1-s) 912 b=v*(1-s*(h/60-(h/60) As Long)) 913 Case 6 914 r=v 915 g=v*(1-s*(1-(h/60-(h/60) As Long))) 916 b=v*(1-s) 917 End Select 918 919 Dim ret As Color4f(r,g,b,a) 920 Return ret 921 End Function 922 814 923 Public 815 924 rgba As RGBA_FLOAT … … 855 964 rgba.a = a 856 965 End Sub 966 967 Public /* operator */ 968 Sub operator = (ByRef c As Color4d) 969 This.R=c.R 970 This.G=c.G 971 This.B=c.B 972 This.A=c.A 973 End Sub 974 975 Public /* method */ 976 ' HSBを求める式はhttp://ofo.jp/osakana/cgtips/hsb.phtmlを参考にした 977 ' Drawwing\Color.abをさらに参考にしました。 978 Function GetHue() As GLfloat 979 Dim max As GLfloat, min As GLfloat, d As GLfloat 980 max = Math.Max(Math.Max(rgb.r, rgb.g), rgb.b) 981 min = Math.Min(Math.Min(rgb.r, rgb.g), rgb.b) 982 d = max - min 983 If rgb.g = max Then 984 Return ((rgb.b - rgb.r) As Double / d * 60.0 + 120.0) As GLdouble 985 ElseIf rgb.b = max Then 986 Return ((rgb.r - rgb.g) As Double / d * 60.0 + 240.0) As GLdouble 987 ElseIf rgb.g < rgb.b Then 988 Return ((rgb.g - rgb.b) As Double / d * 60.0 + 360.0) As GLdouble 989 Else 990 Return ((rgb.g - rgb.b) As Double / d * 60.0) As GLdouble 991 EndIf 992 End Function 993 994 Function GetSaturation() As GLdouble 995 Dim max As GLdouble, min As GLdouble 996 max = Math.Max(Math.Max(rgb.r, rgb.g), rgb.b) 997 min = Math.Min(Math.Min(rgb.r, rgb.g), rgb.b) 998 Return (max - min) / max 999 End Function 1000 1001 Function GetVolue() As GLdouble 1002 Dim max As GLdouble 1003 max = Math.Max(Math.Max(rgb.r, rgb.g), rgb.b) 1004 Return max 1005 End Function 1006 1007 Public /* static method */ 1008 Static Function FromRGB(r As GLbyte, g As GLbyte, b As GLbyte) As Color4d 1009 Dim ret As Color4d(r/255,g/255,b/255,1.0) 1010 Return ret 1011 End Function 1012 Static Function FromCOLORREF(c As COLORREF) As Color4d 1013 Dim ret As Color4d((c and &hff)/255,(c>>8 and &hff)/255,(c>>16 and &hff)/255,1.0) 1014 Return ret 1015 End Function 1016 Static Function FromHSV(h As GLdouble, s As GLdouble, v As GLdouble, a As GLdouble) As Color4d 1017 Dim r As GLdouble 1018 Dim g As GLdouble 1019 Dim b As GLdouble 1020 Dim a As GLdouble 1021 If h<0 Then h+=360.0 1022 If h>360.0 Then h-=360.0 1023 Select Case (h/60) As Long 1024 Case 0 1025 r=v 1026 g=v*(1-s*(1-(h/60-(h/60) As Long))) 1027 b=v*(1-s) 1028 Case 1 1029 r=v*(1-s*(h/60-(h/60) As Long)) 1030 g=v 1031 b=v*(1-s) 1032 Case 2 1033 r=v*(1-s) 1034 g=v 1035 b=v*(1-s*(1-(h/60-(h/60) As Long))) 1036 Case 3 1037 r=v*(1-s) 1038 g=v*(1-s*(h/60-(h/60) As Long)) 1039 b=v 1040 Case 4 1041 r=v*(1-s*(1-(h/60-(h/60) As Long))) 1042 g=v*(1-s) 1043 b=v 1044 Case 5 1045 r=v 1046 g=v*(1-s) 1047 b=v*(1-s*(h/60-(h/60) As Long)) 1048 Case 6 1049 r=v 1050 g=v*(1-s*(1-(h/60-(h/60) As Long))) 1051 b=v*(1-s) 1052 End Select 1053 1054 Dim ret As Color4f(r,g,b,a) 1055 Return ret 1056 End Function 857 1057 858 1058 Public … … 1669 1869 glColor4d(red,green,blue,alpha) 1670 1870 End Sub 1671 1672 1871 Sub Color(red As GLfloat, green As GLfloat, blue As GLfloat) 1673 1872 glColor3f(red,green,blue) 1674 1873 End Sub 1874 Sub Color(red As GLfloat, green As GLfloat, blue As GLfloat, alpha As GLfloat) 1875 glColor4f(red,green,blue,alpha) 1876 End Sub 1675 1877 Sub Color(c As Color3f) 1676 1878 glColor3fv(VarPtr(c.rgb)) 1677 1879 End Sub 1678 Sub Color(red As GLfloat, green As GLfloat, blue As GLfloat, alpha As GLfloat) 1679 glColor4f(red,green,blue,alpha) 1880 Sub Color(c As Color4f) 1881 glColor4fv(VarPtr(c.rgba)) 1882 End Sub 1883 Sub Color(c As Color3d) 1884 glColor3dv(VarPtr(c.rgb)) 1885 End Sub 1886 Sub Color(c As Color4d) 1887 glColor4dv(VarPtr(c.rgba)) 1680 1888 End Sub 1681 1889
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