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1 | #include "stdafx.h" |
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2 | |
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3 | using namespace ActiveBasic::IDE; |
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4 | using namespace ActiveBasic::IDE::WindowComponents; |
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5 | |
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6 | CAppModule Program::_Module; |
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7 | |
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8 | MainFrame ActiveBasic::IDE::Program::mainFrame; |
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9 | WindowComponents::CodeEditor::Languages ActiveBasic::IDE::Program::languages; |
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10 | const WindowComponents::CodeEditor::Language *ActiveBasic::IDE::Program::ablang; |
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11 | |
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12 | #include "../Common.h" |
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13 | extern CNonVolatile *pobj_nv; |
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14 | |
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15 | void Program::InitializeWindow() |
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16 | { |
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17 | // メインフレームを作成 |
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18 | mainFrame.Create( |
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19 | HWND_DESKTOP, |
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20 | pobj_nv->StartupWindowRect, |
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21 | APPLICATION_NAME, |
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22 | WS_OVERLAPPEDWINDOW | WS_CLIPCHILDREN | WS_VISIBLE | (pobj_nv->bWindowMax?WS_MAXIMIZE:NULL), |
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23 | WS_EX_ACCEPTFILES |
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24 | ); |
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25 | |
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26 | mainFrame.SetMenu( pobj_MainMenu->hMenu ); |
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27 | } |
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28 | |
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29 | const std::string Program::GetUserAppDir() |
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30 | { |
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31 | return Jenga::Common::Environment::GetUserAppDir() + "\\ActiveBasic\\ide"; |
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32 | } |
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33 | |
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34 | void Program::Main() |
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35 | { |
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36 | _Module.Init( NULL, GetModuleHandle( NULL ) ); |
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37 | |
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38 | CMessageLoop loop; |
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39 | _Module.AddMessageLoop( &loop ); |
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40 | |
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41 | // syntaxを読み込む |
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42 | languages.LoadFiles( ActiveBasic::Common::Environment::GetAbdevSystemDirPath() + "\\ide\\syntax" ); |
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43 | ablang = &languages["ab"]; |
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44 | |
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45 | // ウィンドウを初期化 |
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46 | InitializeWindow(); |
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47 | |
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48 | // メッセージループ |
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49 | //loop.Run(); |
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50 | |
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51 | //_Module.RemoveMessageLoop(); |
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52 | } |
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