Index: trunk/jenga/include/smoothie/LexicalScoping.h
===================================================================
--- trunk/jenga/include/smoothie/LexicalScoping.h	(revision 216)
+++ 	(revision )
@@ -1,73 +1,0 @@
-#pragma once
-
-#include <windows.h>
-
-enum SCOPE_TYPE{
-	//ベース
-	SCOPE_TYPE_BASE,
-
-	//分岐
-	SCOPE_TYPE_IF,
-
-	//ループ
-	SCOPE_TYPE_DO,
-	SCOPE_TYPE_FOR,
-	SCOPE_TYPE_WHILE,
-
-	//ケース分け
-	SCOPE_TYPE_SELECT,
-};
-
-class CScope{
-protected:
-	int level;
-	int StartAddress;
-	SCOPE_TYPE TypeOfStatement;
-
-	DWORD *pBreakSchedule;
-	int nBreakSchedule;
-
-public:
-	CScope( int level, int addr, SCOPE_TYPE TypeOfStatement );
-	~CScope();
-
-	int GetStartAddress();
-	SCOPE_TYPE GetTypeOfStatement();
-
-	virtual void Break() = 0;
-	virtual void RunScheduleOfBreak() = 0;
-};
-
-class CLexicalScopes{
-protected:
-	CScope **ppScopes;
-	int level;
-
-	virtual CScope *CreateScope( int level, int addr, SCOPE_TYPE TypeOfStatement ) = 0;
-public:
-	CLexicalScopes();
-	~CLexicalScopes();
-
-	//初期化（関数コンパイルの開始時に呼び出される）
-	void Init(int addr);
-
-	// スコープを開始
-	void Start( int addr, SCOPE_TYPE TypeOfStatement );
-
-	// スコープを終了
-	virtual void End() = 0;
-
-	// スコープを検索
-	CScope *SearchScope( SCOPE_TYPE TypeOfStatement );
-
-	int GetNowLevel(void);
-	void SetNowLevel( int level );
-	int GetStartAddress(void);
-
-	//スコープ終了時のデストラクタ呼び出し
-	virtual void CallDestructorsOfScopeEnd() = 0;
-
-	//Returnステートメント用のデストラクタ呼び出し
-	virtual void CallDestructorsOfReturn( int BaseLevel = 0 ) = 0;
-};
-
Index: trunk/jenga/include/smoothie/Smoothie.h
===================================================================
--- trunk/jenga/include/smoothie/Smoothie.h	(revision 216)
+++ trunk/jenga/include/smoothie/Smoothie.h	(revision 249)
@@ -2,5 +2,4 @@
 
 #include "Source.h"
-#include "LexicalScoping.h"
 
 class Smoothie{
@@ -23,11 +22,4 @@
 	};
 
-	// コンパイル中に一時的に利用する
-	class Temp{
-	public:
-		// レキシカルスコープの状態
-		static CLexicalScopes *pLexicalScopes;
-	};
-
 	static bool isFullCompile;
 };
