#pragma once namespace ActiveBasic{ namespace IDE{ class WindowAreaManager { HWND hParentWnd; std::vector windowCollections; public: void SetParentWnd( HWND hParentWnd ) { this->hParentWnd = hParentWnd; } void Add(); void AddMdiWindow( WindowComponents::MdiWindow *mdiWindow ); WindowComponents::MdiWindow *mdiWindow; }; }}