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1 | #include "stdafx.h"
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2 |
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3 | std::string ActiveBasic::Common::Environment::rootPath = Jenga::Common::Environment::GetAppDir();
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4 |
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5 | using namespace ActiveBasic::Common;
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6 |
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7 | void Environment::SetAbdevRootPath( const std::string &rootPath )
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8 | {
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9 | Environment::rootPath = Jenga::Common::Path::MakeFullPath( rootPath, Jenga::Common::Environment::GetAppDir() );
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10 | }
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11 | const std::string Environment::GetCompilerExePath( Platform::EnumType platform )
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12 | {
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13 | switch( platform )
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14 | {
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15 | case Platform::X86:
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16 | return rootPath + "\\bin\\x86\\abc.exe";
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17 | case Platform::X64:
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18 | return rootPath + "\\bin\\x64\\abc.exe";
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19 | }
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20 | throw;
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21 | }
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